
Improving My Coding Practice
I haven’t written anything in a while and for the last several weeks I’ve told myself that “this is the week I would finally post a new blog”. Finally, this […]
What's a game dev that doesn't make the gaming world a better place?
I haven’t written anything in a while and for the last several weeks I’ve told myself that “this is the week I would finally post a new blog”. Finally, this […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 23.05Total Dev Hours Spent: 70.21Allocated Dev Hours for Project: 160 At a […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 14.11Total Dev Hours Spent: 47.16Allocated Dev Hours for Project: 160 At a […]
Skill Up – Git Earlier this week I finished the core mechanic of my Dungeon Explorer game, so I stopped for the night. The next day I started right in […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 13.61Total Dev Hours Spent: 33.05Allocated Dev Hours for Project: 160 At a […]
Why Don’t I Spend More Time Coding? A little over 3 weeks ago I started a new game dev project codenamed Dungeon Explorer. I wanted a smaller project that pushed […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 9.66Total Dev Hours Spent: 19.44Allocated Dev Hours: 160 At a Glance I […]
The All-Purpose Holder of Things Every adventurer needs a handy haversack (aka backpack) to carry all their equipment during their quest. I have played Dungeons & Dragons for over 30 […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 5.66Total Dev Hours Spent: 9.78Allocated Dev Hours: 160 At a Glance Over […]
Waiting For Inspiration Is Not Enough Many times over the past few years I felt inspired to design a board game, to build a video game, to learn Angular, to […]
Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 0Total Dev Hours Spent: 4.12Allocated Dev Hours: 160 The Journey of Life […]
At a Glance Life forced a slow down on my quest to create a game but I have not stopped. I learned a new skill this past month, UI Crafting. […]
At a Glance Analysis paralysis sucks! I spent waaaaay too much time thinking about stuff and not getting anywhere, hence the George Jetson theme. After I finished the movement code […]
I interrupt my normally scheduled devblog to celebrate turning level 47 today. I finally took some time to play Bard’s Tale IV: Barrows Deep. The game is definitely different from […]
At a Glance This past week I got nothing done. I had lots of “reasons” (read excuses) but in the end it comes down to the fact I didn’t set […]
At a Glance I focused almost exclusively on my coding this week. I checked in on a few blogs and read some articles about game dev, however most of the […]