Tag: user interface

  • Dungeon Explorer Devblog #1 – New Game, New Quest

    Dungeon Explorer Devblog #1 – New Game, New Quest

    Project: Dungeon Explorer (codename)Goal: Develop and release first gameInitial Commit: 7 Aug 2019 Dev Hours Since Last Devblog: 0Total Dev Hours Spent: 4.12Allocated Dev Hours: 160 The Journey of Life After a brief hiatus I have returned to blogging. I struggled to keep a good development pace for Odd Jobs and the more I looked…

  • Odd Jobs Devblog #7 – Learning New Skills

    Odd Jobs Devblog #7 – Learning New Skills

    At a Glance Life forced a slow down on my quest to create a game but I have not stopped. I learned a new skill this past month, UI Crafting. It turned out my dev experience with WinForms helped after all these years. I created a few pages to track the Resources I collect along…

  • Odd Jobs Devblog #6 – Getting Unstuck

    Odd Jobs Devblog #6 – Getting Unstuck

    At a Glance Analysis paralysis sucks! I spent waaaaay too much time thinking about stuff and not getting anywhere, hence the George Jetson theme. After I finished the movement code I had no single “next task,” instead I had a dozen different options. No sooner would I start on one then my brain kicked in…