Category: Musings
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15 Great VS Code Extensions for Unity Developers
About a year ago a friend of mine introduced me to VS Code, and once I learned it supported Unity I never looked back. Now, I use it for more than just coding, it’s also a notebook with a series of markdown files organized into various categories. Now no development environment (devenv) is perfect and…
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Planning For More Adventures
Game Dev Goals for 2020 I never liked New Year’s Resolutions, they always seemed overly hyped and easily abandoned. Why should I wait until the new year to plan for improvement? Why not start whenever I feel determined to improve myself? Last year I got serious about learning game dev, then the holidays stole my…
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Improving My Coding Practice
I haven’t written anything in a while and for the last several weeks I’ve told myself that “this is the week I would finally post a new blog”. Finally, this is the week. Recently something clicked for me and I realized I want to invest time into my coding practice. “Coding practice” – what’s that?…
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Write Code, Wrong Branch
Skill Up – Git Earlier this week I finished the core mechanic of my Dungeon Explorer game, so I stopped for the night. The next day I started right in on my first supporting mechanic and about two hours later I realized I had not changed my branch. I’ve only used git for the last…
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Quest Update: Coding Every Day
Why Don’t I Spend More Time Coding? A little over 3 weeks ago I started a new game dev project codenamed Dungeon Explorer. I wanted a smaller project that pushed my knowledge of Unity and allowed me to feel comfortable with my coding skills. So I downloaded Unity 2019.2 and quickly blocked out the user…
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Trello Makes an Awesome Handy Haversack
The All-Purpose Holder of Things Every adventurer needs a handy haversack (aka backpack) to carry all their equipment during their quest. I have played Dungeons & Dragons for over 30 years and the handy haversack is vastly underrated. I reach into the backpack and bam what I need appears in my hand, now that’s handy…
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Motivation Is A Fickle Friend
Waiting For Inspiration Is Not Enough Many times over the past few years I felt inspired to design a board game, to build a video game, to learn Angular, to lose weight and the list goes on. Often times I felt motivated by a movie, a book, or a TV show when my “flash of…
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Level 47 Today
I interrupt my normally scheduled devblog to celebrate turning level 47 today. I finally took some time to play Bard’s Tale IV: Barrows Deep. The game is definitely different from its predecessors and that’s a good thing. I had a lot of fun. We will throw a themed party with all my family and friends…
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Odd Jobs Devblog #5 – Life Happens
At a Glance This past week I got nothing done. I had lots of “reasons” (read excuses) but in the end it comes down to the fact I didn’t set myself up for success this week. My wife and I work best when we have a set of goals to achieve and a plan to…
