Odd Jobs Devblog #7 – Learning New Skills

At a Glance Life forced a slow down on my quest to create a game but I have not stopped. I learned a new skill this past month, UI Crafting. It turned out my dev experience with WinForms helped after all these years. I created a few pages to track the Resources I collect along […]

Odd Jobs Devblog #6 – Getting Unstuck

At a Glance Analysis paralysis sucks! I spent waaaaay too much time thinking about stuff and not getting anywhere, hence the George Jetson theme. After I finished the movement code I had no single “next task,” instead I had a dozen different options. No sooner would I start on one then my brain kicked in […]

Odd Jobs Devblog #3 – I’m an Idiot!

Get Into Git! I paid tribute to Jim Carrey’s the Grinch this past week. The scene where he sat yelling, “You’re an idiot!” at the Cave, which yelled back at him, “You’re an idiot!” Finally, the Grinch tried yelling, “I’m an idiot!” to which the cave still replied, “You’re an idiot!” The Cave outsmarted him […]

Can’t Take the Sky From Me

Be a Browncoat I watched the Unity Keynote from GDC and damn they displayed some amazing work, from The Heretic to the BMW car to Call of Duty: Mobile. I’m not a fan of FPS games like COD, however, that Activision chose Unity to create the mobile version of COD says a lot about the […]

They Have a Cave Troll!

A Shiny Shirt I thought I did well two weeks ago, I figured out how to say friend in elven and the door to the mines opened and in I went. This past week I felt like I got stabbed by a cave troll! Luckily, my mithril shirt saved me. (Cue the flashback music and […]